Super Wildcard is the hall-machine cousin of Pardaan 2026: fewer buttons per game, more meters, and a top game where the lines run in every direction.
The base game
- Start spins three reels for 1 point from the BANK. Three in line pays, two cups on reels 1-2 pay 4, and a single football on reel 1 pays 2.
- The wildcard stands in for any symbol on the win line. Three wildcards pay 200 - straight to the total.
- A base win can be gambled (double or nothing, up to 200) or transferred to the TOTAL for the top game.
- Now and then the holds light up after a losing spin. Hold the reels you like and spin again.
The 1/0 game
- Press 1/0 to put 1 bank point into play: the lamp lands on 1 (a point on the 1/0 meter) or 0.
- Collect a few, then transfer them to the TOTAL - or gamble the 1/0 meter double or nothing up to 20 to fill the total faster.
The Criss Cross top game
- Points on the TOTAL are spread over ten meters. With enough meters lit, Start plays the top game on eight small rolls (A-D on top, E-H below).
- Bet 5: criss cross on rolls A-B-C. Bet 10: A-B-C and B-C-D. Bet 20: also E-F-G and F-G-H. Every block pays three in line across, down-diagonal and up-diagonal - five lines per block, the wildcard fits every one.
- The machine picks which meters stake the bet (bet 5: five meters x 1, bet 10: ten x 1, bet 20: ten x 2). A win is shared out over those meters in proportion to their stake.
- A meter that reaches 200 is paid to the BANK automatically. When the TOTAL tops 1000, the fullest meters are paid out until it is back under.
- Enough points but not enough meters lit? Press Bet: the machine merges the total and spreads it over the meters again so your x5, x10 or x20 game can run.
- Holding a reel keeps your next spin in the base game.
Paytables
⚽ Just for fun: pretend points, free refills, no real money anywhere near this machine.